Beep boop, making a list of ideas for character VFX and whatnot. RIGHT NOW these are just ideas for VFX they'll always have, and not attack specific or anything like that. This is a start and a WIP post. I'd like if the characters (at least main and bosses) always had a particle effect. Then maybe upgraded or something when the mana was full / special attack? I know it's sort of low priority in the whole scheme of things, but I THINK programmers could take care of particles, since they've been doing some already? TroyI'm still looking ! MiloI feel hesitant sticking with the shapes on their pajamas, BUT Sona from League of Legends would be a good reference for Milo. Yay music ! @1:09 or so, Sona uses her ult (the yellow attack) on the champion on the far right -- I like the effect she has, the bars on the ground with music notes in the air. Probably more art-intensive, but it's an idea. LaraHearts !! Hearts hearts hearts !!!!! Off the top of my head, anyway. Sparkles, too. First reference off the top of my head was Miss Fortune from League of Legends for the hearts @:37, and then there's Popstar Ahri for sparkles, on her tails:
ErisThen stars for Eris. Arcade Miss Fortune is a reference, since she has hearts and stars in this skin, but I wouldn't want her to have similar FX than Lara's. I'll keep looking for more fighter/ninja-ish FX we can reference. But here's something for now: NyxDarkness, of course. Spacey things. From the beginning, Morgana from League of Legends was an inspiration for Nyx. So maybe something like her particles would be cool? Darkness on the bottom, and maybe even small stars or something falling down -- similar to the Blackthorn Morgana Skin? Lissandra was also a reference, and her fx are similar to stuff that we already have, so maybe it's a better reference for enemy VFX.
Syndra's a good reference too, but moreso for Nyx's attacks? They're all good reference for the attacks, but again, I'm just focusing on general FX at the moment. Wanted to drop it here anyway. - Liz (✪㉨✪)
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