Concepts for Nyx's orbs !!! With a few variations because I wasn't sure if they would read well or not. I figure they could spin and be all glowy. Let me know your top three? More comps sort of. 1b and 2b. Tried adding/making spikes even bigger. Concept for Nyx's laser attack. So these frames would basically how it would look like. Referenced Lux's ultimate attack.
It's made up of four parts, asset-wise. Just changed scaling and opacity.
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I forgot her blindfold !!! But thank god for Skullgirls. Idle, Attack 1 (laser), Attack 2 (spikes/crystals), Attack 3 (orbs), Hit/Death. - Liz (✪㉨✪)
I've been forgetting to post notes, opps.
With Alain and Pamela. Waterfall Area
UI
Cavity Animations
Etc.
final run and attack, still have to do a hurt animation, but here's this lil guy :3 i dont like the colors on the explosion, but i think the shapes are working?"???
ROUGH ROUGH ROUGH. These are just keyframe block ins, cause I didn't have time to do actual rough animations. And the colors in the gifs turned out pretty weird too, for some reason. The idle/move isn't actually anything yet. - Liz (✪㉨✪) With Alain and Pamela.
Nyx's Lair
Nyx's Arena
Lara's Animations
Eris' Animations
BoiKoi Animations
King Tooth Animations
Etc.
I felt that having Hemera for the Strength and Defense statues would be more fitting than the Players, so I sketched stuff in class. I guess she's kinda tiny compared to the current statues, but thoughts? I can make cleaner sketches that Kiem or I can turn into in game statues. I know this is lower priority but yeah. Also god rays + sparkles around the weapons. 3/9/15 UPDATE: Cleaner sketches and FX concepts !! Cleaner statue sketches. I was wondering if I could just give them to Kiem and she could give them the treatment like Nyx's statues? I didn't put Attack and Defense on them, but we can always add them. Then some FX stuff, which may help Players distinguish when to hit the statue to get power ups. I would like sparkles to float upward and fade, but not necessarily in clumps.
The one on the left is how the statue looks normally, while the one on the right is when Players are in the range to power up. The spotlight and sparkles are brightened when active, and then there are more rays behind the statue as well -- those could grow and shrink (so just warping) or spin around like in Guacamelee (start at 6:15 if the link doesn't work). - Liz (✪㉨✪) |
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